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- Edit Material
How to use the Material Library
Properties and Materials and the Library
The Materials in the Material Library have 6 major properties.
1. Design - image you want to apply to the object
2. Depth - add or reduce depth
3. Glossiness - adjust the gloss / reflective look of the object from Matte to shiny
4. Occlusion - create a black & white map to add additional light & shadow (white is full light, black indicates no direct light)
5. Transparency - 0= fully opaque , 1= invisible
6. Metal - enable metal ON means the material is metallic and will render with a metallic finish