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How to use the Material Library

Properties and Materials and the Library

The Materials in the Material Library have 6 major properties. 

1. Design  - image you want to apply to the object 

2. Depth - add or reduce depth 

3. Glossiness - adjust the gloss / reflective look of the object from Matte to shiny

4. Occlusion - create a black & white map to add additional light & shadow (white is full light, black indicates no direct light)

5. Transparency - 0= fully opaque , 1= invisible 

6. Metal - enable metal ON means the material is metallic and will render with a metallic finish